However, once you fail and learn these horrible lessons as you make a few bottles of atrocious wine, you finally begin to get the gist of everything, and that is when Hundred Days – Winemaking Simulator really opens up. Not only that, but some details are not shared in the early years (In-game time), like applying for loans and upgrading your buildings, that are available from the get-go, which can create tons of problems for people unaware, especially throwing yourself into debt and creating an impossible scenario to climb out of (Resulting in some quick Game Overs if you aren’t careful). Understandably, the game does try to educate you about the process of making wine, but unfortunately it is a massive amount to take in at one time, making the early game a serious survival of sorts.īasically, you are given this tiny piece of land and a boatload of instructions that seem impossible given what is available to you. My first crappy wineĪs far as simulators go, Hundred Days – Winemaking Simulator is a decent one, too, but it is far more difficult to get into if you are unfamiliar with the concepts and jargon of wine waking. Simulators can tend to be dry because of a lack of connection with the people on screen, but I think this title does a great job of giving purpose to everything and everyone and it does feel like it is a living, breathing simulator because of it. Each character, including Emma, bring a lot of life to the game and give it a lot more substance. I found the story of Hundred Days – Winemaking Simulator to be a decent one. ![]() Thankfully, it is spaced out in a way that is not too exhausting, and before you know it, you will be casually running the vineyard like a champion (Okay. The tutorial system is very helpful, but it is a ton to take in all at once. You are immediately connected with some colorful NPCs that serve as guides and assistants as you work on the vineyard. Your character, Emma, travels to the location and is a bit overwhelmed by the whole thing, even if it is an exciting venture for her. This is an actual part of the game, and it is a nice, little fun tease that makes you scratch your head before you realize you have been invited to run a vineyard. ![]() The story of Hundred Days – Winemaking Simulator is that you are a strong manager/leader that is running a company in London at the beginning, organizing the office and such.
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